There is a large -scale battle between space fleets Republics And Sithov. The enemy hits us very much, as if the wolf is striving for prey, pursuing the victim in the darkness. But we do not surrender, because we have a faith in our sweet state and in Galaxy, containing many beautiful planets. Our courageous troops will not allow the enemy to easily capture all these beautiful settlements, we will fight until the last blood. Meanwhile, I, along with my wonderful detachment, penetrated the main shuttle belonging Dark Vladyka Sithov Dart Malaku. We arranged a huge commotion, interrupting the entire guard of the ship. And so, I got to the throne room with my faithful friends Dark lords, but suddenly the passage closed, and my associates were left behind. They shouted to me: ""No, having entered the battle with Malak alone, you will die. "
"From here you can’t get out of it, and if it is destined to die, let it be so."I told my friends goodbye.
The dark and ominous atmosphere of this place pressed on me. Books that give answers about power were scattered everywhere The dark side. Cells with prisoners, similar to capsules, stood throughout the room. And the hostages shouted to me: ""Better to give up, or you are a dead man!!"But there was no point in contradicting the prophecy that states that in an equal fight Jedi And Sith will come together. And so, climbing the oval platform on the steps, I saw it. Malak He stood his back to me, watching a large -scale battle through a huge porthole.
"Tell me what you had to go through, what did you sacrifice to get to me?"
"It was worth it, Malak."
"Ha ha ha, you really believed in her words that allegedly only you were destined to stop me. You look around, my brave warriors devour the unfortunate republican rats, nothing will come of you. But you, I considered a worthy opponent, you can’t even imagine what power has The dark side. You still clearly lack experience, but I am ready to become your teacher and complete your training. Together we will rule the galaxy!!"
“Join K Malaku."
"Refuse the offer."
The choice was obvious.
"No, Malak, I vowed to serve Republic and democracy."
"So you will remain my enemy."
We exposed our swords. But before the battle began, Malak turned towards the passage behind which my friends were. They knocked and shouted into all the sips.
"And your friends clearly care about you. I would replace them all, you and I could be friends."
"Shut up, bastard. "
And a hard battle began. We fought because of all our eyes, and sparks from our swords flew at all directly on our faces. I only managed to injure a few times Dark lord, But he was many times stronger than me. At some point, he knocked the sword out of my hands and threw me to the ground.
"Tell me what you want before death?"
"Well, guess, vile Jedi. "
"I want to make a review of the game, cult RPG. So that people rush to play, and also managed to take revenge on you if I suddenly die."
"OU. BioWare, Anyone. For a long time he himself made an overview of this game, but my subjects did not approve him, because of which I had to kill them all in rage. But you do it better. No matter how I want to say it, but it will turn to help you. And if a year comes out, I will spare you."
"You are serious, Malak? After all, suddenly there are someone who fights you."
"I am a big fan BioWare. I’m not quite sure about revenge, for so many nerves and strength should be spent on me. And you blown away 2 minutes after the start of the battle. Now come on, work. "(Cartilage)
"Wooh. Why lightning?"
"To better analyze the facts and supplement them with artistic techniques. The soul rushed to Galaxy. "
Chapter 1: I start a review with the villain.
So, let’s start with … (cartilage)
"Where is the introductory video?"
"Damn, forgot, now it will".
Long for a long time in a distant-objective Galaxy.
Star wars.
Knights of the old republic.
Four thousand years before the emergence of galactic Empire Republic was close to collapse. Dart Malak, The last surviving student of the Dark Lord Revan, collapsed an invincible armada on an unsuspecting galaxy.
Crushing resistance, conquering war Malaka Leave the order Jedi Disconnected and vulnerable, countless knights fell in battle and swore much more to the loyalty to the new lord Sithov.
In the open spaces of the external system of the system Taris, The fleet of warriors Jedi enters into the struggle with forces Darth Malak in a desperate attempt to stop galactic domination Sithov.
"Weaknesses, nothing will come out for you, but music from John Williams Cool. Now go on."
So, let’s start with small facts. This game was released in 2003 yourself know who. By that time George Lucas The first two episodes of the prequel trilogy have already been released. People relate to her in different ways: someone loves her and reviews her until now, but there are also extremely hated human creatures. But personally in my opinion, this trilogy had great potential, and I watched all the films in one breath. But where then the franchise slopped after "Awakening of strength»You already know. I don’t even know if I can "Out-one", Which is a background to the fourth episode, again return us love and respect for this franchise.
"Just dare to disgrace, pushes to hell. And the creators of the picture will experience my anger. "
"You are not only worried about this film, and indeed for the future of the franchise."
"Stop running, do it. "
How did you manage to notice that the game decided to discard as far as possible – four thousand years ago. Then there was no Galactic Empire, Anakina Skywalker, Yes, even the wisest and oldest master Iodine. The developers have discovered a huge field for experiments. In fact, one could tell any story, but at the same time it should comply with all the rules of this franchise.
"When working with a license, we devote a huge amount of time to study and understand why its fans like this universe, and only then we try to create a game adventure that would emotionally correspond to the expectations of fans", – said the authors.
IN Star Wars: Knights of the Old Republic The developers have laid out what we are usually used to seeing in the games of this company. The adoption of important decisions affecting the plot of the game, charismatic heroes, with whom it is interesting to communicate and the ability to play out both the hero and bad. And the dialogs for this game were written by the Canadian writer and screenwriter of Ukrainian origin Drew Karpishin. In the future, he will write dialogs for the first two parts Mass Effect, as well as for mmorpg Star Wars: The Old Republic. Heimdraduer, in addition Karpishina, Also performed James Olen.
"Know the people of this wonderful person. Without him, there would be no "BioWare."
"And pro James Olen Do not forget."
"And I already wanted to shy at https://casinojinx.uk/ you with lightning."
In the plot, the authors tell us about the events that occurred shortly after the death of one of the most powerful dark Siths- Darth Revan. And it seems to be everything calmly in Galaxy, But do not forget that there is a teacher, and there is a student. This student is hated by me Dart Malak, deciding to seize power over all Galaxy. But to take power over all races and systems, Malaku it is necessary to get a rather powerful and famous woman- Jedi By name Bastila, possessing the skill Combat meditation. At the very beginning of the game, we act as an ordinary member of the crew of the ship "Endar spire"Attacked by the Sith forces, since at that moment there was Bastila. After a heavy escape from the ship to the player, the task is to find Bastile and try to resist the forces with her Sithov. And from this very time your difficult and long way will begin.
"GALAXY Will be mine!!"
"Nothing will come out for you, bastard. Aaaaa. "(Cartilage)
"SHUT UP. If you want me to spare you and meet a new candidate that will fight me alone, then continue to make a review immediately."
Chapter 2: Gameplay Mechanics.
Before starting to talk about the next point, Malak gave me the opportunity to rest and get together with my thoughts. I watched the battle through the porthole, it was extremely difficult to call the winner. Lord Dark Sith Everything tried to persuade me to The dark side of the force, But I resisted. I was scared, but I knew a simple truth – fear is unknown to Jedi. Remember this, people.
"Yes, I activated my subjective bell tower."
And you remember what was the structurality of the RPG of the 90s and early 2000s? Real Hardcore, non -huts so capable of sharing our nerves, various gatherings Shmotok and a thorough study of the environment – all this was in early games BioWare. AND Star Wars: Knights of the Old Republic No exception. Therefore, ladies and gentlemen, if you want to see something like in this game Mass Effect, which is made by all possible modern and easy standards, then you were deeply mistaken. Stylistically and conceptually, they are somewhat similar, and do not forget that the trilogy of the captain Shepard consider a sort of spiritual and modern heir Kotor, but these two franchises are played in a completely different way. How I mentioned early, Kotor is the classic RPG "Old School", and the old -school RPGs were extremely complicated in development.
In this game you will not see modern and light gameplay rules, here you will have to face step by step combat system, which for that time was considered the standard of the entire genre, with various collecting Shmotok and frequent pumping of both your hero and his uniform. And do not forget about The study of the environment. Oh yes, I guarantee that the whole game consists of 75% of this.
You will have to almost always, especially at the beginning, explore the area, talk with various characters, find an approach to them and really think about your actions. Here you will not have traditional tips in the corner of the screen in the style "Go there or Make it". Forget, here you will have to really move your brains, and the card itself will be supplemented with details depending on your attentive research. If you decide for yourself, without help Internet Of course, these so -called "puzzles", then I will be proud of you. Yes, you will prove to yourself or yourself that you are a cool person in life.
"Oh yes, modern detective quests look just a kindergarten compared to Kotor."
"Well, you can’t call them so simple. However, compared with Star Wars: Knights of the Old Republic, Modern detective adventures look many times easier".
It is worth saying, as in many classic RPGs in the beginning you will have to create your hero: choose a gender, class and somehow call your protagonist. And as is customary in the real Oldskul, your main character does not voice the dialogs at all, but during the battles you can hear some phrases that the actor gave Rino Romano.
Now let’s talk about classes, because this system is very interestingly implemented. At first, only three classes are available to you:
• Soldier – a strong fighter with a large number of life points.
• A villain is a weak, but clever character, specializing in secretive movement, blows from steadily, negotiations, and t. p.
• Scout – an intermediate class between a soldier and a villain. He gets the opportunity to implant implants for free, which gives him an advantage over other classes, but only at the beginning.
At some point, the main character becomes Jedi or Sith And she must choose a new class for himself:
• Jedi-warrior-the Jedi Anta of the Soldier (although combat skills like a scout) specializes in the battle with a light sword, has great physical abilities, but due to this the skills of applying the. It has a skill that allows you to get closer to the enemy with one super -long jump.
• Jedi Consul-a class concentrating on the development of skills in handling. Owns special abilities to resist the negative effects of force. He has the most skills.
• Jedi-Strazh-a universal fighter equally skillful with both weapons and force, but not shining in anything. It has invulnerability to some negative effects, such as panic fear, and later to stun and paralysis.
There are also classes inaccessible to the main character, since they are designed only for droids:
• Droid-expert-a class focused not on the battle, but on the implementation of auxiliary tasks: hacking locks and computer systems, repair and clearance. This class belongs to the mimic T3-M4.
• combat droid – focused on the battle with the use of blaster weapons. This class belongs to a cool robot HK-47. In the course of the game, do not forget to buy this charismatic character on Tatuin, And then personally I was content with this dude only at the end Kotor.
It is also worth noting that the pumping of weapons and uniforms really affects the properties of your combat equipment, and not just changes the dials in statistics.
"Malak, easier, because my readers are clearly interested in this gaming product. OU!!"(Cartilage).
"Shut up, I’m the main!!"
"You just admire this cute – old -school inventory made in the form of a huge list. You will have to throw away or sell a gear."
"Nothing, let them work hard, and will not relax, as is customary in many modern games."
Now I should tell you a little about quests. They are quite interesting, diverse, sometimes with many branches. Thanks to this very nonlinearity, you feel like a sort of ”Chosen", Making a heavy moral choice and responsible for many actions you performed. The same applies to the additional tasks that both ordinary people and entire organizations can give you to which the player can join at will. I still recall an additional quest on the formation of the protagonist as a local analogue of the voyage-vanitator on Tarisa (The love of the crowd is attached). Or for example, a task for a contract murder from a certain unknown guild on the planet Manaan.
Now we will talk about such a cool aspect with which we are usually used to associate BioWare. These are dialogs and cool characters.
"God, Malak, Do not interrupt."
Kotor had a huge impact on further projects BioWare, After all, it is precisely this game that can be deservedly considered a sort of progenitor of cool dialogues and charismatic characters, as well as all possible moral elections that are so cool to change the plot. All your partners are really felt like real people, with each of them it is simply pleasant to communicate, any of your comrades -in -arms has a clearly reasonable character and its own background.
And in your battle Companions act very adequately, everything thanks to the smart switching system between your team, where in a tactical pause you must choose for yourself and Friends pre -prescribed actions: What weapons to fight, how to apply a shot or blow, Well and so on.
But let’s dwell on the dialogs. Each of your conversation with a partner is truly unique, in addition to information chatter associated with the clarification of any details for the assignment, you can calmly talk about rather personal topics, and thus make a sort of psychological portrait on all your roots. It is also worth noting that sometimes during the next sortie, your specific partner can sometimes just take and stop, think about something and reflect. And at this very moment the dialog box opens, where you are free to intervene or leave Koresh At rest.
"Although they are my enemies, but before their charisma and coolness, I am ready to take off my hat."
"You have no hat. OH. (CARTILAGE) Well, good!!"
"This phrase is too hackneyed. And in general, shut up!!"
The dialogue system itself is not presented in the style "Masseffective»Wheels, and in the form A huge list, consisting of many conversational phrases and various moral solutions. The arsenal also has a scale of your reputation, where, depending on the actions you accepted, it can be like red (The dark side), blue (Bright path) And gray (Complete neutrality). Yes, despite the cool social component, I still have small nit -picking.
"Your mother, what other nit -picking?"
"You wanted an honest and detailed review, so get."
The conversations themselves can sometimes be too long, and even sometimes difficult to master. Production level, unlike Mass Effect And Dragon Age, It does not smell at all modernity, everything is like in the oldest 2000s, where during dialogs you just stand as if they are dug and look at each other. It’s a shame that herself team practically does not interact with each other, as in the same Dragon Age. And you are not accepting moral choice as often as in Mass Effect, But the fact that your decisions in Kotor They fundamentally affect the plot – there is no dispute.
"What did you expect? Mass Effect And Dragon Age Although they are direct heirs Kotor, But they are made according to more modern standards, where they improved everything that could be improved, and these games are played by an order of magnitude easier. "
“But still Dragon Age, According to the developments themselves, it is just a kind of tribute to respect for Hardcores and an increase in the early origins. But it is worth noting that for the sake of modernity, Dragon Age Not so hardcore."
"Hey, you accidentally forgot anything?"
"What else? Ay. "(Cartilage)
"Where is the word about me. "
Oh, I almost forgot to mention damn and fantastically cool chief villain. Appearance Malaka looks just menacing and generally out of praise. From each of his words, sighs, actions you will simply spread throughout your floor.
"It’s better not to joke with us, but just get out of the way. After all, we put on one level with Darth Vader".
Chapter 3: Atmosphere of the game.
Tell me, dear readers, while watching a franchise Lucas You never dreamed of exploring thoroughly any planet from "Star Wars."If so, then you are very much lucky, because in no game in this franchise you will not see such a detailed world. Just walking through fairly large locations is already interesting. Various bars with jazz-cosmic music and races at sorrow-all this is present in Star Wars Knights of the Old Republic.
Here the famous Tatuin.
There is also a sort of analogue of the water planet Kamino called Manaan, where the rather cool rose lives, called Selkats.
"I love this race very much."
"One of the few planets from which really breathtaking."
There is also a famous planet Vuki called Kashiik.
Eh, what a pleasure to explore the planet Dantuin, where the academy is located Jedi. But if you go beyond the educational institution, then you will open the opportunity to wander along the huge steppes of this wonderful planet to rather magnificent mental music. But keep in mind, there are a lot of dangers on this planet.
But finally it is worth mentioning the planet Taris, Highly similar to Bespin, which you will visit at the very beginning of the game.
The soundtrack did not disappoint. Wrote his homemade composers BioWare And they coped with their task simply great. The music is overseas pathos, and also fascinates and makes you worry about this adventure until the end. The picture is not bad. Kotor never considered the standard of graphics, but the picture is still good.
"Hey, now come on a global problem."
"Well, of course".
Guess what I mean? Of course about optimization, because of which I hated this game for a while. She flew out every 10 minutes, I killed many nerve cells in my head. But as it turned out, these problems were not only alone. But climbing Internet, I found a way to fix optimization and went through the game without a single departure. The instruction will be at the end of the article.
Epilogue.
"Come on, don’t disappoint me".
Star Wars: Knights of the Old Republic not just shot, she rumbled. 2003 was interesting and rich in good games, but Kotor Objectively all ahead of all. Other developers also recognized these, what can we say about players and critics. The project has earned about a hundred awards, among which, for example, there was an authoritative ""The game of the year»According to BAFTA. Eh, if you knew what a cool finale is there, which, according to many experts, was recognized as one of the best in the history of the video game.
The second part was no longer developed BioWare, A Obsidian Entertainment. What can I say, the game is good, but unfortunately, not a masterpiece. But Obsidian, Still, I really tried. If we assess the assessment below amazing, It will be just a sin. After all, even cult Mass Effect And Dragon Age could not repeat the same thing as Kotor.
Pros:
Atmosphere of star wars, the elaboration of locations.
Magnificent gameplay that allows you to think.
A tolerable plot.
Cool dialogs and charismatic characters.
Cool soundtrack.
Good graphics.
Minus:
"Damn optimization. "
"Well, here’s the end of the review, Malak. What’s next?"
"Do you think that Sith Do not keep their word. As promised, I’ll keep you alive. Let me meet a player worter than you, maybe even Sith Will become. Go, and publish the material on Stopgame.Ru."
"I still remember this to you".
"Means to an ambulance. TELEPORTATION. "
Instructions.
So, let’s start with the fact that in this game there is a launcher. Remember, never start the game through it. But now you should go there.
1) Before entering the launcher, put the game compatibility with the XP Windows in the “Properties”.
2) Now we go to the launcher. In the configurations, disconnect vertical synchronization and put a box in the inscription "Turn off the rollers". The quality of the textures can be delivered high, and the frequency of the screen update 60.
3) Now you should change some parameters in the notebook of the game. So, in the tab [Graphics Options]
Change
Fullscreen = 1
on
Fullscreen = 0
You need to write commands without quotes.
4) In the same section [Graphics Options] add the lines of the Disable Vertex Buffer Objects = 1 and Disable Vertex Buffer Shaders = 1 (both are no quotes).
5) It is also necessary to correct in the [Sound Options] Environment Effects Streaming = 0 without quotation marks)
6) If desired, in Graphics Options you can put the command Allowwindowedmode = 1 (without quotation marks) I did not put this team, I didn’t fly out without it at all.
7) there is also a bug where your character sometimes stupidly cannot budge. The solution is simple, just switch to another character and run to them until that previous one moves away from tetanus.
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